Post by NOPE on Jan 14, 2011 1:12:21 GMT -5
Ask me to make you a Cheyenne Kombat moveset and I will <3. When I get more time, I'll flesh this out a bit more.
Mood Music
236 A/B/C Barbariccia: Earthquake
Barbariccia sends out a shockwave forward. Button press determines speed and recovery
Grounded
Multi Hit
Knocks Down
Sets up Okizeme and pressure from afar.
22 A/B/C Malacoda: Return
Malacoda summons hearts around Adeleine and repels people. Button press determines damage and recovery.
Invincible until hearts dissapear.
Knocks back horizontally to the wall.
Only real method of defense.
214 A/B/C Rubicante: Thunder Wave
Rubicante sends a diagnoal wave of thunder upwards. Button press determines the size of the wave and recovery.
Anti Air
Counts as a melee
Knocks up and untechable
41236 A/B/C Ciriatto: Heal Bell
Ciriatto summons a bell that slightly heals Adeleine. Button press determines HP gain and recovery.
Usable from afar
Super armor during the move.
623 A/B/C Farfarello: Strength
Farfarello dashes forward and grabs an opponent within range and tosses them around. Button press determines range and startup. Adeleine can't move during this move.
A grab.
C version is unblockable.
Throws to the wall and is untechable.
421 A/B/C Scarmiglione: Protect
Scarmiglione becomes airborne in a protective bubble. Blocks all projectiles. Button press determines the distance spawned.
does no damage but does make the opponent block/stuns them on hit.
63214 A/B/C Libicocco: Spore
Libicocco shoots out a spore that slowly homes in on the opponent. If it hits, the opponent is put to sleep. Button press determines startup and speed of the spores.
Disappears if Adeleine is hit
Blockable, but does slight chip damage.
236 A/B/C Calcabrina: Weather Ball (Air Only)
Calcabrina shoots down a ball of energy. The button pressed determines the speed and damage of the projectile.
C pushes Adeleine back in the air
Long hitstun, so optimal in air combos.
Fatality
23636 A/B/C Nine Circles of Hell
Adeleine dashes forward and slaps the opponent. If it works, she'll do a 20 hit slap combo. She'll then summon all her pokemon, but trip and all the books that are piled into her trainer bag fall onto the opponent; crushing them.
Mood Music
236 A/B/C Barbariccia: Earthquake
Barbariccia sends out a shockwave forward. Button press determines speed and recovery
Grounded
Multi Hit
Knocks Down
Sets up Okizeme and pressure from afar.
22 A/B/C Malacoda: Return
Malacoda summons hearts around Adeleine and repels people. Button press determines damage and recovery.
Invincible until hearts dissapear.
Knocks back horizontally to the wall.
Only real method of defense.
214 A/B/C Rubicante: Thunder Wave
Rubicante sends a diagnoal wave of thunder upwards. Button press determines the size of the wave and recovery.
Anti Air
Counts as a melee
Knocks up and untechable
41236 A/B/C Ciriatto: Heal Bell
Ciriatto summons a bell that slightly heals Adeleine. Button press determines HP gain and recovery.
Usable from afar
Super armor during the move.
623 A/B/C Farfarello: Strength
Farfarello dashes forward and grabs an opponent within range and tosses them around. Button press determines range and startup. Adeleine can't move during this move.
A grab.
C version is unblockable.
Throws to the wall and is untechable.
421 A/B/C Scarmiglione: Protect
Scarmiglione becomes airborne in a protective bubble. Blocks all projectiles. Button press determines the distance spawned.
does no damage but does make the opponent block/stuns them on hit.
63214 A/B/C Libicocco: Spore
Libicocco shoots out a spore that slowly homes in on the opponent. If it hits, the opponent is put to sleep. Button press determines startup and speed of the spores.
Disappears if Adeleine is hit
Blockable, but does slight chip damage.
236 A/B/C Calcabrina: Weather Ball (Air Only)
Calcabrina shoots down a ball of energy. The button pressed determines the speed and damage of the projectile.
C pushes Adeleine back in the air
Long hitstun, so optimal in air combos.
Fatality
23636 A/B/C Nine Circles of Hell
Adeleine dashes forward and slaps the opponent. If it works, she'll do a 20 hit slap combo. She'll then summon all her pokemon, but trip and all the books that are piled into her trainer bag fall onto the opponent; crushing them.