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Post by Warr on Nov 26, 2010 21:55:21 GMT -5
I have an idea [and hear me out on this], that allows for players to have somewhat of a chance to 'catch-up' [or have a chance to catch up] and to allow for non-conventional forms of battling to exist.
Some people don't care how long it takes to train their Pokemon to higher levels, and others would like it very much to be able to train them. Understandably; there's a quandary of 'well you could abuse it' concerns with allowing people to run into wild Pokemon on their own; and I understand what this means to people growing as a whole. At the current moment here, if you want to grow you have to be GMed [Game Mastered, I believe the term here is 'Modded'; though I dislike that term because it'd be misconstrued as 'God-Modding'.]
I think that should change, at least in a bit. I think that players should be able to have their Pokemon do conventional training [exercises, practicing moves, so forth] and also battle their fellow trainer owned Pokemon. Following this, either a set amount is given to player's pokemon that'd doing the work [1 level? Half a level?], and then the player can do it more or continue their adventure.
Why, though? Because it's Pokemon Training not purely Pokemon Battling; and while the systematics here are mostly following the game, there is a distinctively lack of stats, and things such as proteins and such would be useless; as would saying 'okay now your ratatta is faster after having it do drills for a day'; etcera.
To decide if a person's earned a level or half level or whatever, it could be as simple as a moderator deciding if they think so, or it could result in giving 'Training Points', which after someone accumulates enough of; they can redeem them for levels.
I know it's a rough idea, but eh.
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ヽ(´▽`)/
SAMERRA
Arionne's willing love slave[M:-2599:0:0:]
Posts: 866
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Post by ヽ(´▽`)/ on Nov 26, 2010 22:04:16 GMT -5
I've seen that around, the training, and it's not my favorite method. It is complicated and allows for less interaction. + it kind of feels like stealing from whatever site i've seen it from at the time, I guess
Battling between trainers at least allows for more character interaction, as it exposes you to the different trainers in Cheyenne. (Besides, this would devalue levels quite a bit as well.)
Training points I don't like, because it's just more things to keep track of. Half a level would be acceptable. If it is ever used, it would have to be regulated (like can only be done once a week or something, for one pokemon) with a minimum word count. + having it on its own board so it's easier to keep track of.
(OHBOY more stuff to get set up.)
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Post by Sp❣rit on Nov 26, 2010 22:15:04 GMT -5
Anrui had this. They had this exact thing. Then they got rid of it. I actually enjoyed it, but people abused it.
Really badly. And then they had to take it away. I liked the concept, but I'm also worried about what others would think. Still, I think this way makes sense still.
Better to practice in a group where you don't expect what the opponent knows, than always with your friends/self.
But seriously though. There is no reason that this doesn't have to be roleplayed. In fact, I never see people roleplaying their Pokemon 'training', just looking for wild Pokemon to beat up. If the battles are good enough, they can earn more than a single level, and I think that could make up for it.
If you want to do training exercises with another trainer, then 'battle' that would work. But not with yourself. it's like masturbation it isn't impressive jkjkjk
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Post by Warr on Nov 26, 2010 22:17:27 GMT -5
That'd all make sense, and there's a number of training systems that exist. Word count ones, a favorite method, could be helpful but also could lead to grinding roleplay. [I'm actually a moderator/gameplay mechanics designer on a Naruto RP site that uses a word count translating into EXP mechanic, and it could be used for a TP thing or half a level. Failing that, simply pushing the Pokemon could.
Limiting it to once or twice a week for one Pokemon pure trainer or whatever would be feasible, I think, and be the best way to handle it.
Any comment on the letting a trainer's Pokemon battle each other as a form of training?
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ヽ(´▽`)/
SAMERRA
Arionne's willing love slave[M:-2599:0:0:]
Posts: 866
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Post by ヽ(´▽`)/ on Nov 26, 2010 22:20:53 GMT -5
battling against yourself is boring. It really is. Against another member makes it a lot more interesting and interactive. Grinding for words also makes the post sound flat, sometimes. I'd rather not have it.
It's a good idea, but I don't like it XD And if Anrui tried and took it out, then I wouldn't even bother with it.
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Post by zacariah on Nov 26, 2010 22:21:58 GMT -5
Well as just a simple member I don't think its that bad an idea. I always thought it kind of made sense, as in the anime the main characters do it a lot. In particular it'd be nice for coordinators. Give them a chance IC to 'practice' contest moves, without just wasting time and ending up with pokemon that are weak due to lack of 'real battling'. I know that's why I've never really done it myself, there's no point since you don't actually get stronger~
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Post by Sp❣rit on Nov 26, 2010 22:28:12 GMT -5
I always felt like you could just have an interaction thread to do just that. It didn't have to be at the route, where Wild Pokemon lived.
I don't know. It just feels like its just an easy way to get levels, when we make them plenty easy enough (despite the plot, but come on. It's gotten the interaction Cheyenne's needed for a while now.)
Plus, it isn't exactly something I want to check/have mods fail at giving levels properly.
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Post by tomackze on Dec 12, 2010 3:43:17 GMT -5
I saw a website with this also and they went by a simple rule of
If your pokemon is between levels 1-15 you need 600 words to get 1 level up.
Between 16-40 = 1200 words.
Between 40-60 = 1800 words
and 60+ = 2400 words.
But since we have shown that we are a superior forum and thus we have dedicated members who usually post around 100+ words per post I say we can raise up our standards.
My idea is
Levels 1-20: 1000 words for 1 level up Levels 21-30: 1500 words for 1 level up Levels 31-40: 2000 words for 1 level up Levels 41-50: 2500 words for a 1 level up
And so on in increments of 500 words. They are a lot of words so the trainer is definitely challenged to write something creative and stick to the topic. You must show how your pokemon was trained and got stronger and if you do get it approved then you get a level up.
It is helpful for pokemon who just learn a new move. Like lets say your Chimchar learns Ember. Maybe it does not know how to utilize it most efficiently yet so you go through the training.
Or your pokemon is a "shy" nature and thus will never like to battle. You train it so it gets more confidence and gets more character developed.
Or you caught a pokemon who gets into a rivalry with another one of your pokemon. You train both and you talk about the training that both went through. You say how the training has allowed them to get a newfound respect for one another and also get stronger.
Stuff like this can work, and it'd be hard to abuse because it'd be hard to abuse 1000+ words... at least sometimes it is
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Post by arionne ♥ on Dec 12, 2010 4:56:52 GMT -5
Though it isn't a bad idea, I hate the idea of a word counter. (+ you are readily admiting to taking from another site, so this idea doesn't sit with me well, even though this is a very common idea)
We are a semi-lit site. We don't impose any word counts. You are more than free to RP anything else you suggested, but i don't want it to be something you'd HAVE to do for levels.
It has been suggested before, and I will firmly hold my ground against implementing anything similar to this, until I am completely outnumbered by the other admins.
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Post by spade on Dec 12, 2010 8:23:45 GMT -5
Though I don't know if my opinion matters, I absolutely hate the idea of leveling up thanks to word count. Quality, not quantity. Seriously. People who drag on and on about the color of their Rattata's fur as it tackles a Pidgey would level up far faster than someone who leaves such (often unnecessary) description out of their posts.
Alternate methods of training would be good, though this can really just be done by modifying our current system. Such as, in wild battles OR trainer battles, you end before the Pokemon goes unconscious. There. Training. Not just kicking the crap out of poor, innocent Pokemon. Perhaps an "admits defeat" could still give levels? Even if it's slightly lower than if you actually cause the Pokemon to go unconscious, it would be easier for more pacifistic trainers to train without crying every night before going to sleep.
There's my suggestion. =3
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Post by arionne ♥ on Dec 12, 2010 10:47:54 GMT -5
For battles though, we DO give out points for effort, so admitting defeat should be giving you levels X:
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Post by Warr on Dec 12, 2010 20:31:44 GMT -5
It already gives levels, at least against other trainers. +2 vs +1.
I don't see what the statements about 'quality over quantity' means when used, we do reward people for quantity, we reward them for the most posts they can get into their RP Journey threads. There's no difference in doing that and having people roleplay out their training of their Pokemon. You don't even have to make it training in one post to gain a level.
You could use a standard amount of words [it's not used by a single site, many sites use it], and make it not a spam fest of words, or unfair, by letting people keep their words cumulatively over several posts in the same thread of training. While it's true that someone might abuse it, there is no argument that people don't already do that with the other ways to level up. Fighting someone half your level or below can get you 2 levels in what might be 3-4 posts, and a pair of friends who are willing to battle repetitively could easily get their Pokemon up by 10-20 levels in a few weeks of posting in the Trainer's Lounge battling.
The option to battle people for levels is out there, to get 2 levels no matter how fast the battle lasts [and with the possibility of people throwing matches just because it nets levels quicker], and there should be the option too, to train. Notice [option] as it's no more necessary as picking battles with other PCs would be, and people can ignore it or embrace it whole heartedly.
Back to posting.~ ILU Cheyenne, and you should consider the training idea without bias on words. :]
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Post by arionne ♥ on Jan 3, 2011 0:57:53 GMT -5
Final Verdict
We're going to have to pass. Training is relatively easy as it is; there are plenty of opportunities to level up. You can have trainer battles, you can beat wild pokemon, you can use the numerous rare candies that we give out.
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